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Skeleton Horde box set?

Malisteen

Master Necromancer
True Blood
Joined
Sep 23, 2009
Messages
2,117
#26
The generic version doesn't retain everything. Generic 'Wight King with Black Axe' has one fewer attack than Krell, one point worse saving throw, and lacks Krell's 'champion of the dead' rule that gave him bonuses when attacking enemy heroes. If your army included Krell and other 'Wight Kings with Black Axes', then Krell would still be the baddest dude among them by a significant margin.
 
Joined
Mar 2, 2016
Messages
5
#27
So, a small question, but do the collectors boxes come with all the options of the kits? Example, will I be able to make Hewwraiths out of the undead knights and so on.
 

Malisteen

Master Necromancer
True Blood
Joined
Sep 23, 2009
Messages
2,117
#29
Yup, they're exactly the normal kits (although sometimes in different numbers than those kits are normally packaged with). So the malignant box can build a coven throne instead of the mortis engine, and black knights instead of hexwraiths, though the formation rules included only cover the advertised units. Likewise the new "skeleton horde" (seriously, it only comes with 10 skeletons, that's not a 'horde') can build mannfred or neferata instead of arkhan and hexwraiths instead of black knights, should you wish, though the formation is expected to only cover arkhan, one unit of black knights, and one unit of skeletons.
 

Hellion Nox

Grave Guard
Joined
Nov 10, 2014
Messages
240
#30
Oh, when I asked my FLGS owner if I could make the other models from the Malignant kit he claimed that it was only the models shown on the package..
 

Malisteen

Master Necromancer
True Blood
Joined
Sep 23, 2009
Messages
2,117
#32
So, the kit's out today. Does anybody have this yet? Any word on whether the formation is any good?
 

Malisteen

Master Necromancer
True Blood
Joined
Sep 23, 2009
Messages
2,117
#33
I've seen the formation rules for the skelehorde, unfortunately it is neither the most original nor the most impressive of formations. It convers the 4" move in the command phase ability from the Legion of Death. That's it, nothing else. Might as well take it if fielding those units anyways, but I don't see it as the 'reason to field black knights' that I've personally been waiting for.
 

Dragonet

Wight King
Joined
Feb 3, 2015
Messages
450
#34
It's a shame; surely the greatest benefit of removing the points system is to allow any cool stuff to go into the rules and to find its balance among the players? What kind of formation rules would you want to see for the Undead? A couple of fun ideas:

. Fear of the dark: Spirit Hosts summoned within 6" of enemy units cause Terror checks.

. Death before dishonour: Black Knights, Blood Knights and Grave Guard only. +1 to hit. Units must advance each turn; those that don't lose 1 model or wound each turn; this affects combat resolution!
 

Menkeroth

A Knight of Blood
Joined
Nov 11, 2013
Messages
919
#35
Good ideas, Dragonet! In any case we can make them ourselves, and for me the main advantage of this box is that the knights and skeletons are in fact free.
 
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