Sunny's challenge

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Hey sunny, I'm new here and thought of an interesting challenge, that I'm doing now. I'm looking at starting an escalation keeper league (is that how you say it?), where you have to just expand on your last list, not replace units (they let you upgrade/change items and stuff), starting at 750 points and moving up at increments of 750 until it reaches 3000 (750, 1500, 2250, 3000). I want to start and finish with a BK bus list, but am not sure how to figure out points at each increment.
 
The Sun King said:
Mikael K's Challenge:
YAY! At long last I cracked Mikael's challenge! The challenge was to make a Dual Engine list that comped 13 at the lowest in the Swedish Comp system... now this was no small task for a cheese-no-comp player like myself :D But I ended up making this list that comps 14.4 which I think will have a decent chance:

LORD
Strigoi Ghoul King: Fencer's Blade, Dispel Scroll (-23)

HEROES
Vampire: Enchanted Shield, Level 2 Wizard Shadow, Heavy Armour (-9)
Vampire: Charmed Shield, Level 2 Wizard Shadow, Heavy Armour (-9)

CORE
35 Crypt Ghouls: Crypt Ghast (-18)
40 Skeleton Warriors: FC, Spears, Banner of Swiftness (-5)
5 Dire Wolves (-3)

SPECIEAL
35 Grave Guard: FC, Great Weapons, Banner of the Barrows (-39)
3 Vargheists: Vargoyle (-8)
3 Vargheists: Vargoyle (-8)

RARE
Mortis Engine (-17)
Mortis Engine (17)
Total Army Points: 2499pts

Okay so the idea here is to get Okkam's Mindrazor and make the Ghouls and Skeletons some badass units with 5+ regen and S9 attacks. This list could definitely use a backup LoV caster, but if you play conservatively with the SGK it should be possible to keep him alive.
Given this list a thought and wondered if a level 4 necro with lore of the vampires would be better for this list than the ghoul king? with the necro one still has S8 and it feels like the SGKs main merit was having both lore of shadows and death. with only shadow this list would greatly benefit from lore of the vampires. For those points I could get a few more diverters and still retain an ok comp score. Thoughts?
 
challange!


the hardest list u can featering, blender lord, knight buss and duo terrorgheist, and some hexwraiths

2200 points, NO blood en glory scenario on the tourny
 
Hi

Can you wrangle up a super competitive List, based on 2500pts, special characters may be used; all normal scenarios applicable; meta has all builds, incl Ogre-busses, SKaven dble Doom Wheel hordes; etc.

BUT

Also limited to the models i have...

- Plenty of the following available: Ghouls, Skeletons, Zombies, Black Knights, Hosts, Swarms, Bats, Wolves, Banshees, Vampires, Necromancers, and Grave Guard

- limited to 1x Coven Throne (really like the model, but could swtch to ME still); 1x Corpse Cart; 3x Vargheists; 1x proxy Terrorgheist; 1x Varghulf; no SGK (but i could re-model summin); 5x Blood Knights; 5x Hexwraiths; 1x Black Coach

So core is easy - its the specials and rares that i need your expertise for....
 
Welcome to the forum wors101! I'll see what I can whip up :) I kind of take these challenges in bulks so it might take some time before I post one, but I will probably bring either a ME(you don't want the Coven Throne... make the ME and use the female vamps for mounted vamps) or a TG or both :)
 
I ran with this list this evening:

SGK: antihero sword, OTS, RF, beguile, ADM, dragonbane gem
Necromancer, lvl 4, DS, death magic
Vampire, sword might, heavy armour, shield, dragonhelm, seed rebirth, RF
2 x Banshee

37x skeleton, FC, banner eternal flame
39x Ghouls, ghast
5x wolves
5x wolves
5x wolves
1x spirit host
1x spirit host
5x hexwraiths
1x terrorgheist
1x mortis engine

Put SGK, necro and Banshees all in skeleton anvil. Vamp in Ghoul horde.

Played against Ogres, featuring 6x Mornefangs and 2x 8 strong Ogre buses.

Absolute highlight was: charging Skeletons and Terrorgheist into Mornefangs.

Cast Doom & Darkness on IF onto Mornefang.

Shooting phase: between Banshee screams and Terrorgheist - all Mornefangs dead! Thats like 18x wounds. Pop

Love the combo''s...

Only thing i may change is Hexwraiths for maybe vargulf or similar...
 
The Sun King said:
That's a pretty solid list :D I assume you won?



Oh yes. Its really frustrating when an Ogre player starts backing up his troops as he is scared of Skeletons...

Think the vp were 1750 vs 250, to VC. Boom.


Do you think Hexwaraiths are a long-term inclusion for all-comers? I think they has a certain x-factor that scare opponents, but they aret game changers. Maybe a Varghulf instead of hex's and 1x less unit of Wolves?
 
Congratz buddy! Yeah Hexies have a scare effect, and I use them because of that, but beware that when they learn to deal with them it's 150 vps easily snatched from under your nose. I would recommend taking 3 Vargs instead if you plan to make an alcomers list. Also do yourself a favor and get another ME or TG :)
 
wors101 said:
I ran with this list this evening:

SGK: antihero sword, OTS, RF, beguile, ADM, dragonbane gem
Necromancer, lvl 4, DS, death magic
Vampire, sword might, heavy armour, shield, dragonhelm, seed rebirth, RF
2 x Banshee

37x skeleton, FC, banner eternal flame
39x Ghouls, ghast
5x wolves
5x wolves
5x wolves
1x spirit host
1x spirit host
5x hexwraiths
1x terrorgheist
1x mortis engine

Put SGK, necro and Banshees all in skeleton anvil. Vamp in Ghoul horde.

Played against Ogres, featuring 6x Mornefangs and 2x 8 strong Ogre buses.

Absolute highlight was: charging Skeletons and Terrorgheist into Mornefangs.

Cast Doom & Darkness on IF onto Mornefang.

Shooting phase: between Banshee screams and Terrorgheist - all Mornefangs dead! Thats like 18x wounds. Pop

Love the combo''s...

Only thing i may change is Hexwraiths for maybe vargulf or similar...

Copied this list, with a few tweaks (to conform to models I have, I was able to fit in another necromancer by dropping 1 unit of dogs a few ghouls and a few skelies, level 2), and replaced the Gheist with another Engine.

Won a game against WoC turn 3 (Banners Mission), and played against Empire with 3 cannons.. he took out both engines turn 1... I know that is just pure luck - but man that was disheartening. Ended up pulling a win because we were just playing Pitched Battle, dogs took out 2 cannons, spirit hosts finally took out another... 2 banshees came out to solo two units of hand gunners, terror caused block of ~40 swords to run off the board (his general was pulled away with a failed charge).
 
Yeah, I like it - seems balanced, haven't played against it yet. Really like the Daemonic Gifts... so nice to be able to tailor your character load-outs against the enemy you're facing :)

Although I have a feeling Slaanesh is a bit of an underdog, which annoys me because he/she is my favorite god :)
 
@Sunny Think there's any interesting builds with new DoC? It was like overnight and everybody had heard of 3 or 4 possible WoC builds, if I recall. I'd also like your thoughts, Johnny.
 
Challenge:

Tons of Screams 'shooting'
Competitive

I was imagining something like

SGK, scream sword + vamp powers, Terrorgheist

Bunch of Banshees (5?, maybe 1-2 necros

CORE
Skeletons with spears, banshees in front
Ghouls
Couple dogs for march block/warmachines

Special (none?)

Rare
2x Terrorgheists
 

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