Ah good, I'm glad someone replied as to be honest I didn't have a clue what to do with this character.
So we're looking at basically an ethereal character in a suit of armour.
I do however think we should actually go in the opposite direction with it - a faster, but perhaps more fragile combat character. The reason I say that is because the Dread Lord is already a tough to kill character with T6 & 4W, and it seems silly to have two characters who are similar. Any way's just my opinion, what do other's think?
Based on that here are some preliminary stats / rules I thought of
M5 / WS6 / BS0 / S4 / T4 / W3 / I6 / A5 / Ld9
Equipment:
Handweapon - may chose and additional HW, or GW appropriate points - these have Unseen Death ability as noted below. may also choose a magic weapon but this will not benefit from the Unseen Death Ability
Armour - Wears the Floating Armour as described below - the Revenant must wear this and may not choose any other mudane or magical armour
Magic Items: May purchase upto 100pts of magical items with the exception of magical amour. It cannot choose a Book of Nagash or powerstone, but may choose a dispel Scroll.
Rituals of Nagash: The Revenant knows all four Rituals and may cast two per magic phase at Bound Level 4.
Magic Aura: The presence of the Revenant adds two PD & DD to the army pool in the appropriate magic phases.
Special Rules
Undead
Ethereal
Unseen Death
The Revenants blade belongs to the world of spirits and death, its sharp edge cannot be seen but those struck by its cold edge feel it nonetheless.
All attacks made by the Revenants normal weapons do not allow any armour saves and have -1 modifier to any ward saves.
Floating Armour
The plates of ancient armour float atop the spirit form of Revenant, shifting and moving to protect its wearer as best as possible.
Confers a 3+ armour save and 5+ ward save.
I feel the above is very different to the other two level characters, and interesting enough to use. What do others think? I also what to make sure we don't make one character better than the other, ie no brainer choices.
So we're looking at basically an ethereal character in a suit of armour.
I do however think we should actually go in the opposite direction with it - a faster, but perhaps more fragile combat character. The reason I say that is because the Dread Lord is already a tough to kill character with T6 & 4W, and it seems silly to have two characters who are similar. Any way's just my opinion, what do other's think?
Based on that here are some preliminary stats / rules I thought of
M5 / WS6 / BS0 / S4 / T4 / W3 / I6 / A5 / Ld9
Equipment:
Handweapon - may chose and additional HW, or GW appropriate points - these have Unseen Death ability as noted below. may also choose a magic weapon but this will not benefit from the Unseen Death Ability
Armour - Wears the Floating Armour as described below - the Revenant must wear this and may not choose any other mudane or magical armour
Magic Items: May purchase upto 100pts of magical items with the exception of magical amour. It cannot choose a Book of Nagash or powerstone, but may choose a dispel Scroll.
Rituals of Nagash: The Revenant knows all four Rituals and may cast two per magic phase at Bound Level 4.
Magic Aura: The presence of the Revenant adds two PD & DD to the army pool in the appropriate magic phases.
Special Rules
Undead
Ethereal
Unseen Death
The Revenants blade belongs to the world of spirits and death, its sharp edge cannot be seen but those struck by its cold edge feel it nonetheless.
All attacks made by the Revenants normal weapons do not allow any armour saves and have -1 modifier to any ward saves.
Floating Armour
The plates of ancient armour float atop the spirit form of Revenant, shifting and moving to protect its wearer as best as possible.
Confers a 3+ armour save and 5+ ward save.
I feel the above is very different to the other two level characters, and interesting enough to use. What do others think? I also what to make sure we don't make one character better than the other, ie no brainer choices.