okay i need some help i keep loosing to Tombkings, not by a bomb load so i just need something to tip the scales in my direction, the main problem is his units of skelles, he has a unit or two of 50 skelles with a tomb king in each making them WS 6 meaning im hitting on 5s, and then he has 2 catapults and a CoS, alon with 2 level 5s one TK lore an hte other darkness, his main tactic is to:
cast doom and darkness lowering my LD y two so when he hits me with his catapults there is more chance i will run because i am at -3 or 4 ( i cant remember how much D+D lowers you LD by, and lower my S+T of ogres to a measly 3... making my men as bad as elves and with lower I, so any tactics to help me either, kill the catapults, kill the casket or plow through the skelles (this game with a unit of mournfags x4, a unit of 8 iron guts and a butcher, 3 gorgers and a firebelly i basically killed 80% of it and i charged on the 2nd turn and the games lasted 4 turns. so any tips,
(note this game i took 4 maneaters with the poison and sniper rules and each has a brace of pistols i take an avrage of 2-3 wounds per turn on the hyro,, hira,,, highest level caster and he just regains them all back in the magic phase?)
so can you point me in the right direction???
any "constructive" criticism will be happily accepted
cast doom and darkness lowering my LD y two so when he hits me with his catapults there is more chance i will run because i am at -3 or 4 ( i cant remember how much D+D lowers you LD by, and lower my S+T of ogres to a measly 3... making my men as bad as elves and with lower I, so any tactics to help me either, kill the catapults, kill the casket or plow through the skelles (this game with a unit of mournfags x4, a unit of 8 iron guts and a butcher, 3 gorgers and a firebelly i basically killed 80% of it and i charged on the 2nd turn and the games lasted 4 turns. so any tips,
(note this game i took 4 maneaters with the poison and sniper rules and each has a brace of pistols i take an avrage of 2-3 wounds per turn on the hyro,, hira,,, highest level caster and he just regains them all back in the magic phase?)
so can you point me in the right direction???
any "constructive" criticism will be happily accepted
my mistake, and there augment spells also heals nearby unit(s) by d6+1 models thank to there lore attribute.