Disciple of Nagash said:So bearing this is mind. I think Vekarin's Agility should be reduced to 5, as his WS covers his how fast he can strike, how accurate etc. His toughness of 8 with his plate I think is too high. You are ending up with a WS10, hitting at S9, and T8 in return. I think 7 with the Plate would be tough enough, though I would allow it to be 8 against magic spells.
The mask has no magic left, so I don't think it should be allowed a stat. The Khopesh I just see as a light weapon that is magical in nature. I can't really see a stat it would increase. The Dark Blade I will allow to have a Technique Strength of 9.
Okay, I think we both have conflicting ideas of what statlines represent and how they work. In my eye they are a system to quantify a character's skill in comparison to other characters, but what you are saying it seems like they translate directly into Warhammer fantasy statistics. I wrote my character's stats to take into account both Vekarin's natural skills in addition to the powers of his weapons. Technique Strength I took to mean the amount of damage he can do with his weapons, taking into consideration his natural skill at attacking, his strength and the powers of his weapons. What you are saying sounds like his Technique Strength is the actual Strength value in a game of Warhammer (which is 6, by the way, but his sword works like the Frostblade did in last edition). Toughness would be his ability to take damage, but what you are saying it's like a combination of in game toughness (which is 5) and Armor Save (3+/3+, or 2+,3+ with his shield). Needless to say I'm a little confused by this interpretation.
Also, I was unaware that Agility did not effect the speed of attacks, which is why it is so high. Taking his speed into account and the fact that Weapon Skill constitutes attack speed, I believe that Vekarin's should be four.
I believe, in light of these revelations, that all of my characters will need a stat-revamp. Please respond.
Edit: Not that it matters, but I just got ninja'd by DoN...