Valle said:So if I have both zombies and BK's in the same fight, i can chose it to be zombies that gets removed?
Swaiper said:I would love for it to work that way. Charging in Blood Knights in the side of a unit fighting zombies and then allocate all the extra wounds taken from CR to just the zombies. Its really stupid actually, it implies that our units should be able to handle enemy units by themselves... which they clearly cant unless its a bus...
Valle said:Ouch... Is that an faq?
Bullhax said:Valle said:Ouch... Is that an faq?
No don't think it actually has been FAQ'ed, but the unstable rule states: p 78
"...Unstable units that lose a combat suffer one extra wound for every point by which they lost the combat, with no saves of any kind permitted against these wounds..."
I don't think it needs to be more clear than that.. I actually haven't seen someone argue anything else, which is odd considering how insane it would be to be able to ram a hammer unit into the side of a unit tarpitted by zeds..
Oppenheimer said:Wow, I've been playing this all wrong. I always thought you could take the casualties from whichever unit you needed to. So if I have 3 units I loose 3x the casualties? that majorly sucks!
Not that you usually lose units when you have multiples ones involved.