With the VC 40k Armory rapidly filling up with ideas, it becomes a bit diffcult to go on without the actual units that will be using said equipment. So let's start with the Troops choices of the army
Cythor Fledglings - 8 points each
WS4 BS3 S4 T3 W1 I3 A1 LD7
Composition: 5-20 Cythor Fledglings
Unit type: Infantry
Wargear: Cythor Sonic Blaster(needs a name change)
Special rules: Fleet, Berserk Charge, Furious Charge, <insert universal Cythor rules here>
Berserk Charge
Cythor Fledglings receive a bonus +2A when they charge instead of +1A. This only applies to the Fledglings themselves and not any other model that has joined the unit.
Similar to the zombies, they have no options. They have Fleet to represent their underdeveloped wings, and the agreed Cythor basic gun. I'm not sure about their having Rending, and their points cost though. What do you guys think about the above?
Cythor Fledglings - 8 points each
WS4 BS3 S4 T3 W1 I3 A1 LD7
Composition: 5-20 Cythor Fledglings
Unit type: Infantry
Wargear: Cythor Sonic Blaster(needs a name change)
Special rules: Fleet, Berserk Charge, Furious Charge, <insert universal Cythor rules here>
Berserk Charge
Cythor Fledglings receive a bonus +2A when they charge instead of +1A. This only applies to the Fledglings themselves and not any other model that has joined the unit.
Similar to the zombies, they have no options. They have Fleet to represent their underdeveloped wings, and the agreed Cythor basic gun. I'm not sure about their having Rending, and their points cost though. What do you guys think about the above?