VC vs TK: why did you go for the Vampires?

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Its just gotta be the zombies. But now I've got far to many zombies for my own good now, and they're going to get worse in the new army book/codex thing. awwww :cry:
And the wraiths too, coz they looked kick ass then and still do now

I did get my friend into TK tho, coz he couldn't handle the "whopper good cooliness" of vampires. Its not for everyone
 
I went VCs cause of the Genivieve books, and cause the first WD I ever got was the 1 the wraiths/eldar guardians got released. Loved both armies ever since. But I do have tomb kings-prefer the models by far(though the old armoured skellies are pretty damn sweet)
 
I choosed the Vampires for their playability, they're flexible and there's loads of different ways to play them. They're very believable too, and has always been a standard part of the Old World as the Undead threat. And I really like stereotypical, old-fashioned environments with Vampires and Skeletons versus Paladins and Witch Hunters. I don't dislike Tomb Kings, but they are a bit.. flimsy story-wise. They seem a bit unlikely compared to the Vampire Counts. :redface:
 
I chose VC over TK cause I read the rules for both, and I hate Hierarchy... That and I love the old horror-ish theme of zombies more than Arabian/Egyptian skeletons
 
I started vampires cos I was given a zombie to paint. (This was just at the end of 5th edition) I bought a box of them, and it all started from then, and I haven't looked back since! Oh, and because vampires kick ass! Mummies are just so much bandage.

I've go one or two other armies, but vamps are still the favourite. Gotta love watching everyone else run while you just sit there and don't move :)
 
Vicente von Carstein said:
VC has a lot of cool stuff over TK. Fluff is one, it is a lot cooler to have a vampire general instead of a skeleton one. Your character can speak for one, cooler clothes and weapons, and (of course) hatred for every living (and TK) thing. Vampires have better characters and rely more on magic than TK. TK wins in units (Ushabti and a catapult that throws flaming skulls) ........

And of course, Zombies, lots and lots of Zombies.

I'm sorry but I don't think you've taken a very good look at the TK army. That army relies on magic more than ANY other army in the game. You can play VC with no magic whatsoever - which is extremely hard to do with a TK list.

I actually chose the undead army from 4th ed. Gradually, the undead army became the VC army, and I chose that by default. Later, the TK army was released, and I own that as well. In fact, I put my cvampires on the shelf to play TK more. The armies are very different. The VC army relies more on a very powerful character to do a lot of damage, while the TKs rely more on their troops to do the damage, which is a nice change of pace. Also, the casket of souls is a freaking cool piece to field. Who doesn't want to field the Lost Ark fro Indian Jones? Also, the TK army uses REAL necromancy, not this crappy half-ass version the vampires use. Finally, you have the Skull Catapult. One of the best war machines in the game.

But having said all that, I am very eager for the return of the new VCs! The new models look great, i like the bloodline power layout, and I am very happy they are changing the magic to be more like the TK army. Further, the variety of troops is also nice - gives you more tactics to play with.
 
Tal Rasha said:
Also, the TK army uses REAL necromancy, not this crappy half-ass version the vampires use.

Myself I think it's the other way around. VC can raise like 10-15 models with every spell, and increase their units above their starting number. VC Necromancy is more of a raw force that the Incantations.
 
Angelica Von Carstein said:
Tal Rasha said:
Also, the TK army uses REAL necromancy, not this crappy half-ass version the vampires use.

Myself I think it's the other way around. VC can raise like 10-15 models with every spell, and increase their units above their starting number. VC Necromancy is more of a raw force that the Incantations.

When you say "models" you really should say "skeletons/zombies". Because that's all you can raise. TK casters can raise models - ANY model (only limited by the original size of the unit).

True necromancy would actually be a combination of the both, which the new VC list is taking a step towards. So that's good news!
 
Angelica Von Carstein said:
Tal Rasha said:
Also, the TK army uses REAL necromancy, not this crappy half-ass version the vampires use.

Myself I think it's the other way around. VC can raise like 10-15 models with every spell, and increase their units above their starting number. VC Necromancy is more of a raw force that the Incantations.

wait a second... Don't we use " The Lore of NECROMANCY?" It says so in our rulebook...[/i]
 
Well, fluff-wise we're the ones using the magic lore named Necromancy, invented by Nagash. TK have their Incantations, preserved rituals and old dusty tome magic.

Tal Rasha: I see what you mean, being able to keep the entire army supported and healed is powerful. But I like the feeling of Necromancy, it doesn't matter what you raise as much as how many of them. It's a raw, unpredictable form of magic that literally tears the dead bodies out of the ground. Me liketh. :)
 
Angelica Von Carstein said:
Tal Rasha: I see what you mean, being able to keep the entire army supported and healed is powerful. But I like the feeling of Necromancy, it doesn't matter what you raise as much as how many of them. It's a raw, unpredictable form of magic that literally tears the dead bodies out of the ground. Me liketh. :)

LOL Me likey too!! o_O
 
I just started collecting undead models before the division between VC and TK, and it turned out that most the models I owned were in the Vampire's side, so therefore I joined their ranks (thus discarding some chariots and light cavalry).

Let me add that I don't regret it at all. I prefer the army, with its many variants and gaming styles, and I like the chance of converting models (just name one true vampire that does not enjoy "zombifying" other regiments). Not mentioning the chance of scaring children with the look of your minis... :mrgreen:
 
well, like some others I started back when there was just "Undead" and generally played a mix of Liches and Necromancers as my characters. In 6th when they finalized the split of the army I went with VC as in many ways it played a lot more like the Undead of the older editions (in ability to summon, maneuver, and fight) so I stayed with it throughout 6th and have continued to play it in 7th.

However, having seen the new rules I am even more tempted than ever to start a TK army instead of rebuilding/transitioning my VC army.

WC

just joking; though it is tempting.........at least in that army the US 4 monsters cost less than 100 pts and their 200 pt (220) model can negate ranks.......
 
Just found this Forum.

I started back when Undead were both TK & VC. My army was mainly lead by unkillable Vampire Lord (well almost) however I used Nagash whenever possible.

When they split the books I used Vampires generally because they were the only Army available afterwards I gave up playing for a couple of years (no real reason), when I was interested in playing again I found out that they released TK so just had to give it a go, after a while I found that I just didn't gel with the TK (too restrictive) and made a challenge that I can never be beaten by them, so far so good and hard as I try I don't think TK are really that great an Army.

VC on the other hand are a different story and for every reason given so far in this thread, VC rules and look like they are getting better.

However when (if) they re-release Nagash then I may be singing a different tune as if if you ask me he truly is the God of Undead.
 
Like others I collected from the old Undead book and followed on when they did the split, though you've never seen anyone so upset when the reduced the stats from S7 T6, you think your vampires are monsters now, you should have seen them in the good old days sigh :(

I stuck with it though because more variety, infinitley cooler and I like the whole creature of the night deal and finally becuase of the blood..................
 
Started a long time ago collected TK but it didn't last
Now I collect VC and I like them more than TK because of two reasons; Magic and Necrarch, as they are powerful magicans who wants to turn the whole world to a gaveyard.
 
It was a tough choice : both armies have a lot of appeal. For me, it came down to the gothic imagery of the VCs. I am an affectionado of the old horror movies (esp. Hammer) and VCs just fit the bill. Also VCs seem to fit in to the WH world a little better (IMHO).
 
I prefer Vampires to Mummies. Okay, over-simplifying, I know.

Vampires just feel more "scheming" than Tomb Kings to me. Sort of a sneaky lot who can absolutely tear you to ribbons if they feel like it.

That and I like bats. (Though that being said, I'll probably use Carrion in place of the pig-faced Fell Bats).
 

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