I'm about a dozen games in with my vampires at this point, and starting to get the feel for things a bit. I've been running hex wraiths the last few games and...just...not really seeing the point of them. I found they were getting blasted with magic missiles early on and either wiped out or knocked way below effective levels.
I tried upping the unit to 8 for my last tournament, but this really just exacerbated the problem. The same thing happened, but I was losing more points to do it. There was a definite psychological power in having this unit that my opponents threw loads of ranged hate at, but I couldn't figure out how to harness that into anything useful. In the end they made exactly one contribution to my tournament, and that was catching a cannonball for my hellsteed-mounted vampire lord.
So to the people who use hexxies...how do you use them? How do you avoid them getting magic missiled off the board turn 1? How do you run through stuff when everyone stays away from them until they're gone? How do you keep them in your general's range? Do they only work run alongside black knight buses? What's the deal?
I tried upping the unit to 8 for my last tournament, but this really just exacerbated the problem. The same thing happened, but I was losing more points to do it. There was a definite psychological power in having this unit that my opponents threw loads of ranged hate at, but I couldn't figure out how to harness that into anything useful. In the end they made exactly one contribution to my tournament, and that was catching a cannonball for my hellsteed-mounted vampire lord.
So to the people who use hexxies...how do you use them? How do you avoid them getting magic missiled off the board turn 1? How do you run through stuff when everyone stays away from them until they're gone? How do you keep them in your general's range? Do they only work run alongside black knight buses? What's the deal?