- Jul 17, 2014
- 267
So in many recent games I have been noticing that heal is not invocation. Heal seems to be useful to heal characters and maybe monsters but seems to do little when used on units. Undead rats seem to be a much better option to heal your 'core' units. Surge on the other hand is IMO the best spell in the game. I can't count how many times this spell has won me the game (actually I can count how many games I've won :cool:). I simply take a unit with surge, move them to the enemy flank, and pivot them 90 degrees to face the enemy cast surge and I've got a flank charge. I love having surge twelve so I usually take two wizards with it. One is a Liche King the other a necromancer with the item that ups your surge value. Bane chant is also a good spell for boosting units in combat.
The magic item that lets you cast two spells in one turn can really be a good buy. Overall the magic in KoW can fill key holes.
Thoughts?
The magic item that lets you cast two spells in one turn can really be a good buy. Overall the magic in KoW can fill key holes.
Thoughts?
Last edited: