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Actually Johnny the ethereal rule states " They are never slowed by any special rule, spell or item that would otherwise reduce their movement OR stop them from moving completely." Being forced to NOT move is reducing and/or stopping them from moving completely.
The unit is destroyed and the lone character is considered a new unit of 1. There is nothing left of the unit in question. If he was still "part" of the unit you could raise said unit back.
Pg#8 faq 1.5
Q: At what point after a unit has been wiped out do any characters
remaining count as...
Well with our LD and a BsB in the unit for re-rolls you should be good. If you run your Lord in there CH's, bats, wolves and anything fast go well with this unit. They also help as re-directors to help your blender unit get to where it needs to be.
Yep. I rarely charge. It's just not worth the +1 CR. Having that magic phase the next turn has saved my bacon my times than I can count. I place my units if front of the enemy and say come get some.....:thumbsup:
Jonny has it right. You can check the FAQ on it if your still not sure. Magical items that make an attack are magical attacks. It's in there some where.
Actually they get that attack any time, shooting phase or CC. Can come in handy if you know your going to get charged somewhere and you use...
One thing to watch out when trying to stall Mournfangs with ethereal units. If they have the dragonhide banner they can use it's breath weapon against you. Granted it's only S3 but it's magical attacks and getting +1 for the charge and if they roll decent they might be able to crumble you road...
Injustice or not if beguile helps you kill the model you want count it good. If you use it to kill a single R&F your wasting it if there are character targets around. You don't get to mesmerize everybody that steps up to you....one model means just that. One model.
Trust me. A Deathfisting SM is overrated. As a Ogre player I haven't used death magic once and don't regret it. Ogre magic so compliments Ogre fighting style it is silly NOT to use it. A deathfister is very situational. I would rather be making my Ogres way more hittier and survivable and to do...
I don't have my book with me but doesn't it say" pick 1 model in B2B"? If so that 1 model suffers the effects of beguile. In the example of the Bull if the vampire kills that bull the other bulls stepping up do not suffer from beguile. Beguile IS pretty useless against r&f. It is designed to...
ETC stands for European Team Championships. It a 5 man team match that goes on over in Europe.
ETC faq's are not GW approved and hold no weight and are not official. Although I do agree with their interpretation of the rules in this instance.
Not as yet....:rolleyes:
One tactic that should be here is the old doom wolf stall. Want to hold up that Dragon Lord or big nasty Daemon, try this. Unit of 7 DW with a champion. Charge in on your turn, challenge with the champion. He will most likely get crushed and total CR will add up to 5(+1). Leaving you 1 wolf left...
One other thing to note is that he doesn't have to go to the back rank. Middle paragraph pg 102, Refusing a challenge, " Move the model into a rank where he is not in base contact with the enemy." So he can be placed ANYWHERE, in any rank, as long as he is not in contact with the enemy.
Rules state " If a character accepts the challenge, move him into base contact with the challenger."
Then goes on to say " If, for whatever reason, this is not possible, assume the models are in B2B contact."
So if 2 units go head 2 head there should be no reason the challengee couldn't be...
I too have found this spell very nice. And for all the reasons Dklyn listed. Being able to screw up your opponents battle line is priceless! Redirecting that big nasty unit over and over again till your ready to deal with it has saved my butt more times than I can count. Truly a great weapon in...
I have been running 2 units of 9, ghoul horde, corpse cart, zombies and skeletons and chaff units with 2 TG's for the hvy armor units. It has been working well in my games. A L4 with the periapt +, and 2 L1's, one with the channeling staff. I'm finding having at least 2 extra dice and sometimes...
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