Banshee Talespinner said:
Dear Johnny,
The Slann floated on his throne in the middle of his Temple Guard, having as many ablative wounds as my Master Necromancer. Events transpired so that my BKbus didn't get the charge, but his Temple Guard did... and they summarily ate my bus (and vamp and WK) for breakfast.
1) What do we undead do about these scaly things?
2) How does Screaming Banner + Fear Incarnate work vs Lizzie Leadership rolls?
3) Besides ensuring that any Dwellers Below get DScrolled and any Throne of Vines gets dispelled, how do we deal with their onslaught of magic?
Honestly, the TG-bunkered Slann is far easier to deal with than his cousin nestled within a skink cloud. Vampires really don't have much that can deal with a Skink cloud.
Either way, people fixate WAY too much on Slanns. In fact...it's generally part of the Lizardmen player's core strategy: people fixate on the Slann, and waste resources killing it instead of the rest of his army. Lizardmen are like
VC, in that their core is fairly worthless and it's their special/rare/heroes doing all the heavy lifting. The Slann is nasty, but if you know which of his spells are going to do the most damage you can largely mitigate his effect on the game.
So with that in mind:
1) Charge in, hit them hard. Purple sun the big blocks if you can, scream at his cowboys, tie stuff up with zombies, and beat him in the grinding fight.
2) Lizzies get an extra die for LD checks, dropping the highest. So you'd roll 4, dropping the highest and the lowest, and negate their Slann's BSB reroll.
3) You don't: you ignore it. Mitigate where you can, but recognize that his Slann is 500 points and is GOING to have a big effect on the game. More importantly, without things to cast buffs on the Slann is worthless. Kill his other units and he's a buff engine with nothing to buff.