No they specifically state that you can not raise VAMPIRIC units 1+Lvl. They never mention ethereal
Johnny-Crass said:No they specifically state that you can not raise VAMPIRIC units 1+Lvl. They never mention ethereal
Johnny-Crass said:Q: For units such as Vargheists and Blood Knights (which are
Vampiric), does a successful casting of Invocation of Nehek enable
them to regain 1 Wound per model, or 1 Wound in total? (p60)
A: A Vampiric unit can never regain more than 1 Wound from
Invocation of Nehek.
Please note the underlined and bolded text
Johnny-Crass said:The White Dwarf change was backed up by the faq. Honestly I think it was a mistake because there would be many happy Skaven players otherwise..... I doubt Sirus and the COC will allow the return of the old scroll:tongue:
I cant wait for saturday Yorga.... You and me grudge match of the century! :grave:
Johnny-Crass said:It says duplicate magic items can not be taken. But runes are not magic items
@ Yorga: there is a updated comp pack that Sirus is too lazy to post. Terrorghiest have taken a HPA/Hydra hit thanks to me.
o for blood knights, IoN doesn't work on them at all then, since they are counted as 2 wounds because of horse and rider? And since Vampires can only get back 1 wound for the entire unit, they still can't be raised back due to not gaining enough wounds to put a whole model back on the table?
- How does the Screaming Banner affect armies such as Lizardmen, which are already rolling an additional die, and choosing the lowest score?
- How is the Terrorgheist's and Banshee's attack resolved against Skaven units which get to count their ranks towards their leadership total? Is it rolled against their base leadership, or their modified leadership due to their extra ranks?
Gatti said:Wow!
Did anyone else just notice that with the no overrun from crumble that 10 strong units of skellies just became viable? 25 skavenslaves for 10 skellies that give me an extra deployment, contribute to min core, AND can help ensure I get a charge off on an enemy unit?!? Yes please!
Time to roll out some MSU skelly units as speed bumps!
datalink7 said:Just roll dire wolves with champ. They're faster and easier to position in the right places. Throw champ in the front and challenge. Unit will crumble but no overrun.
Almost feels dirty...
Darkos said:Funny thing! I'm from Spain, and spanish VC FAQ's specifically states than Terrorgheits CANNOT scream in combats they're not involded in. Wich contradicts english FAQ's, wich sais exactly the opposite.
I think there are a lot of arguing awaiting me for the next tourneys...
I know GW cannot correctly word rules, but also can't correctly translate.... SIGH!!