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Johnny-Crass said:
No they specifically state that you can not raise VAMPIRIC units 1+Lvl. They never mention ethereal

Both rules stem from the same rule under IoN in our army book. To read it otherwise Johnny is just flat out cheating. All they clarified is that they meant 'unit' not 'model'.
 
Q: For units such as Vargheists and Blood Knights (which are
Vampiric), does a successful casting of Invocation of Nehek enable
them to regain 1 Wound per model, or 1 Wound in total? (p60)
A: A Vampiric unit can never regain more than 1 Wound from
Invocation of Nehek.


Please note the underlined and bolded text
 
Finally!

I'm really sad they destroyed the only viable WE build apart from the archer gunline, namely the EG flying circus. Anyone who thinks that WE eagle riders got better is wrong.

I'm really happy for the VC FAQ, apart for one thing. No overrun from crumble is horribly broken. Zombie/Fell Bat conga lines and Spirit Hosts will be all over the place.

Finally, anyone who tries to raise Hexwraiths 1 + lvl is a BIG cheater. The precedent has been created. The Etheareal question has exactly the same reasoning behind it as the vampiric one. Anyone trying to play it 1 + lvl can no longer claim he's playing RAW (I did it before, too. It was RAW!). Now, it's bending rules and exploiting a loophole that's actually not even really there. It's just not written explicitly, but it's most definately implied, by the words "such as". Sorry Johnny, but you're wrong this time ;)

Still, I'm glad GW cares enough to FAQ! :)
 
Johnny-Crass said:
Q: For units such as Vargheists and Blood Knights (which are
Vampiric), does a successful casting of Invocation of Nehek enable
them to regain 1 Wound per model, or 1 Wound in total? (p60)
A: A Vampiric unit can never regain more than 1 Wound from
Invocation of Nehek.


Please note the underlined and bolded text

Yes I saw that. But I am able to extrapolate which you do not seem to be capable of. If it was meant for Vampiric it was also meant for ethereals. The point they wanted to make was that they intended the rule to apply to a unit as opposed to a model. Though a single model like a varghulf is a unit too. Quit being so literal.

And OMG! I am agreeing with Tamodan. The sky truly is falling! :tongue:
 
I am just saying it is not clear so everyone should stop assuming that it is. This FAQ shows us that assuming GW meant something that was not RAW (remember all those arguments about T-Ghiest screams?) is perfectly wrong.

This FAQ/Errata is obviously not complete and I expect people like me will bring up the Sex-Wraith thing so that GW can fix it.

I would not play the 1+lvl anymore personally but I am not wrong. It is perfectly legal RAW and until GW sees that expect it with WAAC players.
 
And what about Power scroll? They forgot to carry the change over in the FAQ, fine...so people think it goes back to original? How do you reconcile that with the 'Official' White Dwarf change? WD trumps FAQ unless there is an erata or amendment. Guess I'll have to dig out that old WD and carry it to all my tournaments now. :(
 
The White Dwarf change was backed up by the faq. Honestly I think it was a mistake because there would be many happy Skaven players otherwise..... I doubt Sirus and the COC will allow the return of the old scroll:tongue:

I cant wait for saturday Yorga.... You and me grudge match of the century! :grave:
 
Johnny-Crass said:
The White Dwarf change was backed up by the faq. Honestly I think it was a mistake because there would be many happy Skaven players otherwise..... I doubt Sirus and the COC will allow the return of the old scroll:tongue:

I cant wait for saturday Yorga.... You and me grudge match of the century! :grave:

I was unaware of any 'grudge' against you. :lol: You might be confusing me with my friend Craig. But he won't be there. You got him to quit CoC altogether. Or at least you were the final straw. :slapface:

I'm glad the FAQ finally cleared up the mess with Hatred and the Armour of Damnation. That was a pain in the ass.

But why did they have to change the FAQ to landscape instead of portrait? :( I had a nice tiddy binder with all my FAQs.
 
Um...to the poster who said Dwarves can't take multiple runes of Spellbreaker, where do you see that isn't allowed anymore? The Runic Talisman can have multiple runes. Therefore it is one item. And to get around no duplicate items you simply need to change one of the runes on the second talisman. Just like their warmachine runes cannot be duplicated.

@ Johnny. No, you were just his last straw. He's been grumpy about 8th edition for some time. o_o And Johnny, I saw the comp rules. Doesn't take a rocket scientist to work THAT system. In fact, you can still take your two Terrorgheist and take no comp hits. Two Slann armies take no hit. The all skink amry takes no hit. So many broken lists fit between the gaps of that system. Whoever made the comp rules only went after Skaven and Dark Elves.
 
It says duplicate magic items can not be taken. But runes are not magic items


@ Yorga: there is a updated comp pack that Sirus is too lazy to post. Terrorghiest have taken a HPA/Hydra hit thanks to me.
 
Johnny-Crass said:
It says duplicate magic items can not be taken. But runes are not magic items


@ Yorga: there is a updated comp pack that Sirus is too lazy to post. Terrorghiest have taken a HPA/Hydra hit thanks to me.

If he is too lazy to post doesn't that mean it does not apply? Regardless, I'm not worried. I have not decided on a list yet. I won't be worrying about comp hits since I have not played in the previous CoCs. My painting and battle points never get me close to Best Overall so I gave up years ago trying to win that. I take the toys I like to play with. Which means I'll like be minus 15 or so. But that will make your victory that much sweeter, no? ;)

I might take my Dark Elves if my Hydra from China arrives. But I think that is unlikely. You'll likely see my Chaos Warriors with Trogg and/or Fetus in my list.
 
So for blood knights, IoN doesn't work on them at all then, since they are counted as 2 wounds because of horse and rider? And since Vampires can only get back 1 wound for the entire unit, they still can't be raised back due to not gaining enough wounds to put a whole model back on the table?

Am I reading this right?

Questions I wanted to have answered;

- How does the Screaming Banner affect armies such as Lizardmen, which are already rolling an additional die, and choosing the lowest score?

- How is the Terrorgheist's and Banshee's attack resolved against Skaven units which get to count their ranks towards their leadership total? Is it rolled against their base leadership, or their modified leadership due to their extra ranks?
 
o for blood knights, IoN doesn't work on them at all then, since they are counted as 2 wounds because of horse and rider? And since Vampires can only get back 1 wound for the entire unit, they still can't be raised back due to not gaining enough wounds to put a whole model back on the table?

No, that's not how it works. You just raise one BK. Period. As for Vampires, if they're single, they regain one wound, and an additional one due to lore attribute ;)


- How does the Screaming Banner affect armies such as Lizardmen, which are already rolling an additional die, and choosing the lowest score?

You roll 4 dice, drop the highest and the lowest one ;)

- How is the Terrorgheist's and Banshee's attack resolved against Skaven units which get to count their ranks towards their leadership total? Is it rolled against their base leadership, or their modified leadership due to their extra ranks?

Only additional LD for LD tests ;)
 
Some good stuff there - however did note that if you destroy a warmachine (hope I read this right) you cannot overrun. So I guess if that's the case the a line of cannons or bolt throwers will just turn and shoot at point blank as you are no longer in combat after destroying the first cannon. Before you could just roll the up by overrunning down the flank of them. This puts any monsters (large targets) in a bad place. Tell me I'm wrong - pleeeeze!o_o
 
If you kill all the crew you can overrun. It is only if you win combat by making the warmachine break (in which case it is removed sort of like crumbling) that you do not get to overrun.
 
Wow!

Did anyone else just notice that with the no overrun from crumble that 10 strong units of skellies just became viable? 25 skavenslaves for 10 skellies that give me an extra deployment, contribute to min core, AND can help ensure I get a charge off on an enemy unit?!? Yes please!

Time to roll out some MSU skelly units as speed bumps!
 
Gatti said:
Wow!

Did anyone else just notice that with the no overrun from crumble that 10 strong units of skellies just became viable? 25 skavenslaves for 10 skellies that give me an extra deployment, contribute to min core, AND can help ensure I get a charge off on an enemy unit?!? Yes please!

Time to roll out some MSU skelly units as speed bumps!

Just roll dire wolves with champ. They're faster and easier to position in the right places. Throw champ in the front and challenge. Unit will crumble but no overrun.

Almost feels dirty...
 
Funny thing! I'm from Spain, and spanish VC FAQ's specifically states than Terrorgheits CANNOT scream in combats they're not involded in. Wich contradicts english FAQ's, wich sais exactly the opposite.

I think there are a lot of arguing awaiting me for the next tourneys...

I know GW cannot correctly word rules, but also can't correctly translate.... SIGH!!
 
datalink7 said:
Just roll dire wolves with champ. They're faster and easier to position in the right places. Throw champ in the front and challenge. Unit will crumble but no overrun.

Almost feels dirty...

Thats because it is dirty. I don't conga line my VC. But 10 skellies would be legit to me.
 
No overrun on crumblin is a huge boost of speedbump units. :D
Blood knight ruling makes sense I think and was also surprised to see banshees can scream into combats, handy. :)
 
Darkos said:
Funny thing! I'm from Spain, and spanish VC FAQ's specifically states than Terrorgheits CANNOT scream in combats they're not involded in. Wich contradicts english FAQ's, wich sais exactly the opposite.

I think there are a lot of arguing awaiting me for the next tourneys...

I know GW cannot correctly word rules, but also can't correctly translate.... SIGH!!

Anyone had a chance to research this? Screaming into combats the screamers are not part of is a MAJOR advantage. I honestly think I will still play my VC that they cannot because it does not make logical sense to me.
 

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