Sunny's challenge

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Thanks for the list.
I was surprised you didn't include the grave guard as i feel they are the back bone to the army. Do you think they are not any good?
As to the zombies i felt it wasn't a proper undead army without a massive zombie hordes. :-)
Trying to include even everything in sucks. There are so many other units i want to stick in too but nowhere near enough points to squeeze them in.
 
@ Lasombra: Sounds like alot of fun! Let me think about it though, I need the right approach(if there is one) so I just don't post some random Shadow spam list. Really like the idea about using smoke and mirrors... Made a gimmicky LM army who used a flying skink who would use smoke and mirrors to get a Slann into position for a pendulum down the enemies lines :D

@ Bounce: Well I make these lists to spark ideas, and I'm glad that I could surprise you. Regarding your question as to wether I find that GG's are bad the answer is no. But I feel that there a better options especially when I am limited to hand weapon and shield... which I would never use on GG's(but maybe I have to think outside the box).
 
Thanks for the list Sun King,I love it!I will let you know how I get on in the tournament...



















Tomb Banshee
Tomb Banshee

CORE
5 Dire Wolves
5 Dire Wolves
40 Zombies: Standard
40 Zombies: Standard
40 Zombies: Standard
51 Zombies: Standard

SPECIAL
3 Vargheists: Vargoyle
3 Vargheists: Vargoyle
5 Hexwraiths
1 Spirit Host
1 Spirit Host
Total Army Points: 2398pts

The idea here is that you have alot of screams, some LD debuff(vamp and MN with lore of Death) while your SGK and Vamp can blend infantry. The list is quite flexible since you can either roam free with your Banshees or make an ethereal wall for one of your Zombie units. Also the SH, HW and Vargs make sure that you wont get out deployed or outmanuevered.


Wolf Child's List
Hi man, hope I'm not too late for you to use this list in your tourny, if you do use it - please let me know who it went! :D I focused on the fact that you would be facing ogres.

LORD
Master Necromancer: Talisman of Preservation, Level 4 Wizard LoV

CORE
21 Zombies: Standard
20 Zombies: Standard
5 Dire Wolves
5 Dire Wolves
5 Dire Wolves

SPECIAL
7 Crypt Horrors: Crypt Haunter

RARE
1 Terrorgheist
Total Army Points: 999pts

The idea is that your MN keeps your army alive(this is quite effective on 1k level since every single wound raised percentage wise is three times more worth when compared with 3k lists for instance). I decided that I wanted to go with CH as the main fighting force since they are very hard to kill and you can deny many point that way, especially with a level 4 LoV caster to buff and raise wounds on them. The Zombs are meant to have standards(for Blood and Glory) and as a bunker for the MN while the DW are extra drops, deployment denial and redirectors to get the matchups that you want. The TG is just utterly nasty against the OK since they have low LD and no real counter on 1k. Hope this army will do you well!



Bullhax' List
Okay this was fun, I didn't dare to not bring a SGK as you suggested but I think this list turned out real nice. Since I play with Dual Engines in my current list I figured that in order to protect all the naked characters the engines would do nicely! That also became the theme of the list.

LORDS
Strigoi Ghoul King
Master Necromancer: Level 4 Wizard Lore of Death

HEROES
Necromancer: Level 1 LoV
Necromancer: Level 1 LoV

CORE
41 Crypt Ghouls: Crypt Ghast
20 Zombies: Standard
20 Zombies: Standard
5 Dire Wolves
5 Dire Wolves

SPECIAL
11 Crypt Horrors: Crypt Haunter
Spirit Host
Spirit Host
5 Hexwraiths
3 Vargheists: Vargoyle

RARE
Mortis Engine
Mortis Engine: Blasphemous Tome
Total Army Points: 2496pts

Okay so the idea here is having your Ghoul horde and CH block as the main battle line, behind them or between them we have the two ME's. The two Zombs bunkers is close behind the main battle line so the baby necros can spam IoN on 3+ with one die(due to Blasphemous tome). The HW, Vargs and SH take up the flanks together with the DW. I actually think this list is pretty strong considering the restrictions.
[/quote]
 
Hello,

Try this on for size. Create the mythical "all-comers" list for VC. Something that can stand up to the other cookie cutter lists other factions have like dwarf artillery/GW spam, mindrazor/hydra dark elves etc.
 
The Sun King said:
Haha, well sorry bout' that apparently the migraine wasn't all gone :) Just give the MN LoV and it'll be fine :)

I will certainly try this list!

You gave me another idea for an unsual list. I will get back to you!

Thnaks! :thumbsup:
 
I think you saw my proposal in the army list forum, so here you go:

Challenge: Build a workable army that will not get stomped by every other army that is made with as many "bat-like" models as possible. That means Terrorgheists, Vargulfs, Vargeists, fell bats and bat swarms. 2500 pts. Then, what would you drop to make it work at 2200 pts.
 
Hey Mordante! Interesting challenge :D Okay so here's what I brewed up:

Mordante's list

Vampire Lord: Charmed Shield, Talisman of Preservation, Quickblood, Red Fury, Sword of Anti-Heros, Level 4 Wizard LoV, Heavy Armour, Abyssal Terror

CORE
40 Crypt Ghouls: Crypt Ghast
22 Zombies: Standard
20 Zombies: Standard
5 Dire Wolves
5 Dire Wolves

SPECIAL
6 Vargheists: Vargoyle
6 Vargheists: Vargoyle
2 Fell Bats
2 Fell Bats

RARE
Terrorgheist
Terrorgheist
Varghulf
Total Army Points: 2498pts


Okay so I threw in everything just remotely bat-like in this list(except for Bat Swarms which is too slow for this lsit) and came up with this concept. You want your caster and your general close to your fast moving hardhitters(Varghulf, Vargs and TG) so why not give him his own bat-like mount and make him a high level caster? Well I think if you manage to dodge canonballs you'll wreck some serious face with this list because there is so many threats for your enemy to deal with and all of them have thunderstomp or stomp. I'm not sure what to remove when going down to 2200 pts but I suppose it would like something like: remove Varghulf, 20 Zombs unit, RF and Sword of Anti-heroes and add 2 Zombs to the remaining Zomb unit and give VL Sword of Striking.
 
I always wanted to try a MN with BT ME and the +1 to cast and dispel arcane item. +7 to cast on the lore of camps. Throw in a SGK with MotBA, and that could be the scariest magic phase for VC.
 
Fairly similar to my last challenge but do you r eckon it is possible to make a reasonable list using all the special and rare choices listed? I just saw a very cool countries varghulfs but it seems silly to buy if i can't play.
2500 points
Any characters but they have to be on foot and include a level four blender lord
Any core
35 Grave Guard with hand weapons and shields
3 Spirit Hosts
2 Fell Bats
6 vargheists
5 hexwraiths
Varghulf
 
BigAl's List

LORDS
Strigoi Ghoul King: Master of the Black Arts, Dragonbane Gem
Master Necromancer: Book of Ashur, Level 4 Wizard LoV

HEROES
Necromancer: Dispel Scroll
Necromancer

CORE
39 Crypt Ghouls: Crypt Ghast
40 Crypt Ghouls: Crypt Ghast
20 Zombies

SPECIAL
8 Crypt Horrors: Crypt Haunter
Spirit Host
Spirit Host

RARE
Mortis Engine: Blasphemous Tome
Mortis Engine
Total Army Points: 2499pts

Okay so this army should wreck some face with it's insane capability of getting it's units back... +7 is pretty insane and with MotBA you have a decent chance of getting some good winds of magic. I like the idea of having 2 blocks of horde Ghouls, the reason why I have brought them is that I was thinking that the army should capitalize on having good rezzing potential. I have seen Ghouls wreck some serious face in my last couple of battles with Dual Engines so I really think it'll be good. One could argue that the list lacks a counter to high armoursaves, but hopefully you'll get the spells off that you need. Also remember that you auto-lose Blood and Glory with this list.

Bounce's list

LORD
Vampire Lord: Charmed Shield, Red Fury, Quickblood, Talisman of Preservation, Ogre Blade, Level 4 Wizard, Heavy Armour

CORE
40 Crypt Ghouls: Crypt Ghast
50 Skeleton Warriors: FC, Banner of Swiftness
5 Dire Wolves

SPECIAL
3 Vargheists: Vargoyle
3 Vargheists: Vargoyle
1 Spirit Host
1 Spirit Host
1 Spirit Host
2 Fell Bats
5 Hexwraiths
Grave Guard: FC, Banner of the Barrows

RARE
Varghulf
Total Army Points: 2499pts

Okay this list has strengths and weaknesses en masse. It's weaknesses are: Hybrid Lord takes up all the space for other characters, the GG's should be wielding GW's, no rare units(ME's or TG's would work wonders here). It's strengths are: Alot of chaff, drops and redirectors - this opens up for a lot of tactics.
 
Lasombra's list
Okay so Lasombra gave me a challenge some time back about using smoke and mirrors in a 2400 pts MSU list that should be competetive. I've struggled alot with this list and I'm still not satisfied so I would love for Lasombra comment on it so we can optimize it because I really like the idea.

LORD
Strigoi Ghoul King: Red Fury, Dragonbane Gem, Potion of Strength, Sword of Bloodshed

HEROES
Vampire: Red Fury, Sword of Anti-Heros, Level 2 Wizard Shadow, Heavy Armour, Shield
Vampire: Red Fury, Sword of Swift Slaying, Enchanted Shield, Level 2 Wizard Shadow, Heavy Armour
Cairn Wraith
Cairn Wraith

CORE
25 Crypt Ghouls: Crypt Ghast
25 Crypt Ghouls: Crypt Ghast
5 Dire Wolves
23 Zombies

SPECIAL
26 Grave Guard: FC, Banner of the Barrows

RARE
Mortis Engine
Mortis Engine
Total Army Points: 2400pts

Okay so how to utilize S&M? Well it's alot about bringing the pain(pun intended) to all the right places. That's why the characters are kitted for combat. So you put your two shadow vamps in the Zed bunker behind the line and put a wraith in each ghoul unit and the SGK in the GG. That way the vamps can use S&M to switch places with the cairn wraithes and support where it's needed. So a couple of points I'm not sure about: Maybe the core should be Skels to have more units instead of running ghouls since it will be the characters doing the killing in this list anyhow. Also the Engines are kind of in this list by default but I'm open to suggestions on what to bring instead but my thinking was that with MSU and only 1 LoV caster I needed something to keep the units alive until they got locked into combat.
 
BigBadBat's Beast List
Haha - trying to get me out of my dual-engines-comfortzone are we? :D Well that's completely fine since I think your challenge forced me to show my unconditional love for CH. I've been playing more and more with CH and they are friggin' insane for their price.

LORD
Master Necromancer: Dispel Scroll, Talisman of Preservation, Level 4 Wizard

HEROES
Vampire: Forbidden Lore(Beasts), Sword of Swift Slaying, Seed of Rebirth, Enchanted Shield, Level 2 Wizard, Heavy Armour
Vampire: Sword of Anti-Heros, Forbidden Lore(Beasts), Charmed Shield, Level 2 Wizard, Heavy Armour

CORE
41 Crypt Ghouls: Crypt Ghast
20 Zombies
5 Dire Wolves
5 Dire Wolves
5 Dire Wolves

SPECIAL
12 Crypt Horrors: Crypt Haunter
11 Crypt Horrors: Crypt Haunter

RARE
Mortis Engine
Total Army Points: 2397pts

Okay so the idea here is to capitalize on Beasts lore and you do that by beefing up the CH and Ghoul blocks with Wyssans wildform. In a list like this I would probably just take Wyssans and Curse of Anraheir and amber spear or something like that because the characters aren't necessarily the killers in this list you need to focus on the combat block instead of casting for instance Savage Beast of Horros on your vamps.
 
@Sunny-Looks good,I don't have the Mortis Engine yet So I would probably replace them with 2 vargulfs and 2-3 solo spirit hosts.
I'd probably lose the potion on the SGK and reduce his wpn to the Sword of strife and give him flying horror for more positional freedom w/smoke and mirrors.
The lack of a dispel scroll is troubling.
It would be cool to have a banshee,instead of one of the wraiths.
One of the vamps could be given fear incarnate and aura of dark majesty instead of red fury.
He(or she) may not be as killy,but you could always switch places with someone who is.
Just a few more ideas,I have more but I don't want to leave a novel here xD.
 
Lasombra's list 1.1
Okay so responding to your requests I've reworked the list a little. Put DS and Flying Horror on the SGK, gotten rid of the Engines and put in 2 Varghulfs instead, this freed up points for 2 SH. Also put a standard with the Zombs so you don't auto lose Blood and Glory. I don't feel a banshee feels natural in this list though, the wraiths objective is to be a "portal" for the vamps so a banshee would be a waste of points since it would be teleported away from things to scream at.

LORD
Strigoi Ghoul King: Red Fury, Flying Horror, DS, Sword of Strife

HEROES
Vampire: Red Fury, Sword of Anti-Heros, Level 2 Wizard Shadow, Heavy Armour, Shield
Vampire: Red Fury, Sword of Swift Slaying, Enchanted Shield, Level 2 Wizard Shadow, Heavy Armour
Cairn Wraith
Cairn Wraith

CORE
25 Crypt Ghouls: Crypt Ghast
25 Crypt Ghouls: Crypt Ghast
5 Dire Wolves
20 Zombies: Standard

SPECIAL
25 Grave Guard: FC, Banner of the Barrows
Spirit Host
Spirit Host

RARE
Varghulf
Varghulf
Total Army Points: 2398pts
 
Ok, Sun, I'll take you up on your suggestion from the "Are we having problems on the tabletop?" thread.

These are the criteria:
- a 'fighty' list (use your own judgement on this one ;))
- No Master Necromancer
- No cavalry
- No ethereal units

Is there any chance you could try this for a 1500pt and a 2000pt list? Otherwise, just a 2000pt list will be fine.


I look forward to seeing what you come up with.

~ Vipoid
 

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