Sunny's challenge

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@ Adam: Yeah, pretty funny to put Epidimius in the Portal Glyph and make him boost your army in safety(hiding in the Chaos Space :D )... Cheese aside I think it is an interesting book, the DP is harder to protect, but if I were to make a list I would try to make a fast attack Slaneesh list... Daemonettes with Banner of Swiftness is pretty awesome... also Mindrazor on Daemonettes... ouch.
 
Alrighty Sunny, try this on for size. 3 hordes, 1 must be graveguard, as many fliers as possible and competitive, 2500 points.
 
BigBadBat's Great Weapon Vamp and Corpse Cart Challenge:

Master Necromancer: Talisman of Preservation, Earthing Rod, Level 4 LoV

HEROES
Vampire: Red Fury, Dragonhelm, Seed of Rebirth, Heavy Armour, Great Weapon
Vampire: Sword of Striking, Red Fury, Enchanted Shield, Dispel Scroll, Heavy Armour
Vampire: Armour of Silvered Steel, Red Fury, Great Weapon

CORE
38 Crypt Ghouls: Crypt Ghast
20 Zombies: Banner
20 Zombies: Banner
20 Zombies: Banner
51 Skeleton Warriors: FC, Spears, Banner of Swiftness

SPECIAL
Corpse Cart: Balefire
Corpse Cart
Spirit Host
Spirit Host

RARE
Mortis Engine: Blasphemous Tome
Mortis Engine
Total Army Points: 2499pts


Xenashi's Rat Slaying list:
When people ask me how to defeat Skaven I always say this: "Get into close combat and you'll win". This of course is a rough generalization, but it has merit in the fact that Skaven doesn't really win their fights in the bloody chaos of close combat, they win by using One Use gimmicks, ranged superiority and strong magic. Oh yeah and Skaven Slaves. So what to do about it all this? Get into CC and wathc them suffer. This list is geared for survival which also why I think VC is one of the stronger armies against Skaven... we are hard to dwindle for we are many :)

LORDS
Vampire Lord: Seed of Rebirth, Sword of Bloodshed, Red Fury, The Other Trickster's Shard, Dragonhelm, Heavy Armour, Shield, Level 1 LoV
Master Necromancer: Earthing Rod, Level 4 Wizard LoV

HEROES
Necromancer: Dispel Scroll, Level 1 LoV

CORE
38 Crypt Ghouls: Crypt Ghast
20 Zombies: Banner
20 Zombies: Banner
20 Zombies: Banner
20 Zombies: Banner

SPECIAL
10 Crypt Horrors
6 Vargheists
1 Spirit Host

RARE
Mortis Engine: Blasphemous Tome
Mortis Engine
Total Army Points: 2500pts


Prince Charmings Black Knight Bus List:
This list is pretty straight forward... seek and destroy.

LORD
Vampire Lord: Red Fury, Dragonhelm, Ogre Blade, Talisman of Preservation, Heavy Armour, Shield, Level 4 Wizard LoV, Barded Nightmare

HERO
Vampire: Sword of Swift Slaying, Red Fury, Enchanted Shield, Heavy Armour, Barded Nightmare

CORE
37 Crypt Ghouls: Crypt Ghast
20 Zombies: Banner
20 Zombies: Banner
20 Zombies: Banner
20 Zombies: Banner

SPECIAL
9 Hexwraiths
11 Black Knights: FC, Lance, Barding, Banner of Swiftness

RARE
Terrorgheist
Terrorgheist
Total Army Points: 2399pts


Maaksels Scream and Shout List(hope you get the Britney reference):
Cast Doom and Darkness, Scream like a maniac - rinse and repeat.

LORDS
Strigoi Ghoul King: Skabscrath, Red Fury, Dragonbane Gem
Master Necromancer: Earthing Rod, Level 4 Wizard Death

HEROES
Necromancer: Dispel Scroll
Tomb Banshee
Tomb Banshee
Tomb Banshee
Vampire: Aura of Dark Majesty, Sword of Swift Slaying, Enchanted Shield, Heavy Armour

CORE
38 Crypt Ghouls: Crypt Ghast
20 Zombies: Banner
20 Zombies: Banner
20 Zombies: Banner
44 Skeleton Warriors: FC, Banner of Swiftness

SPECIAL
1 Spirit Host

RARE
Terrorgheist
Terrorgheist
Total Army Points: 2499pts
 
Master! If you would be so kind and whip up a good 1500 points counter list to High Elves I would be ever so grateful!
 
Of course my loyal student!

Maximullis Horde List:
Okay so you wanted fliers, three hordes and competetive... unfortunately I can only give you 2 of those. Hordes need Dual Engines to back them up and that really eats up the budget for fliers. If you really want fliers and hordes the list will not be completely optimized and hence it wouldn't be competetive.

LORDS
Strigoi Ghoul King: Sword of Bloodshed, Red Fury, Dragonbane Gem, Dispel Scroll
Master Necromancer: Level 4 Wizard LoV

CORE
40 Crypt Ghouls: Crypt Ghast
50 Skeleton Warriors: FC, Spears, Banner of Swiftness
5 Dire Wolves
5 Dire Wolves
20 Zombies: Banner

SPECIAL
40 Grave Guard: GW, FC, Banner of the Barrows
Spirit Host
Spirit Host

RARE
Mortis Engine
Mortis Engine
Total Army Points: 2500pts


Swaipers Long Ear Killer List:
Okay so I sat down and tried to figure out how to deal with HE's strong magic, ASF and hardhitting hordes. The solution I came up with was kind of a counter match-up sort of list. Figuring that we have nothing that can really go toe-to-toe with WL's and SM's I figured that the best tactic would be diversion and picking the right match-ups. So the SGK goes with the Skels Bus and the Necros stick in the bunkers. I tried to alleviate not having a level 4 caster by getting a level 2 with Staff of Sorcery. With this character setup you have 3 potential IoN's per turn and +3 to dispel, also the SGK will absolutely slaughter T3 Elves left and right with his 8 S5 Attacks backed up by RF... say goodbye to those WL's. Oh yeah and the lack of heavy artillery in the HE army made the TG an auto-include.

LORD
Strigoi Ghoul King: Sword of Bloodshed, Red Fury, Dragonbane Gem

HEROES
Necromancer: Staff of Sorcery, Level 2 LoV
Necromancer: Dispel Scroll, Level 1 LoV

CORE
39 Skeleton Warriors: FC, Banner of Swiftness
20 Zombies: Banner
20 Zombies: Banner

SPECIAL
8 Crypt Horrors

RARE
Terrorgheist
Total Army Points: 1499pts
 
As much as I like it I played a similar list yesterday and 10 attacks from SMs on your character is very scary :S. Especially since they get to hit before you :(. Also, their crazy +5 on dispel is so friggin crazy. He used a unit of 14 Swordmasters and a unit of 18 Phoenix Guard among other things... I dont really feel like we have anything at all to compete with that :S. And since I cant get any spells off my poor units just die to arrows and the cleanup crew (SMs,DPs,PGs and even Spearmen) :(. I do like your list lot more than my own though :) as theres more meat on the table ^^ (I went pretty character heavy)
 
You seem to despair alot against your HE opponent. I could be of more help if you could post what he uses in his army?

PS. Just wait till the new HE book comes out and he gets hit in the face with the 8th Edition Nerf Bat :D

PPS. Using Vargs as Wizard hunters are quite effective with the conga-line trick.
 
Well we play mostly 1k-1.5k as he doesnt have that many models. He always use 5 DPs, 14 Swordmasters and then he goes for 18 or 12 Phoenix Guards. BsB in the Swordmasters and then a Mage with a dispel scrolls that destroys your spell and the +3 power dice banner. His core choices are Lothern Sea Guard, as many as he needs to fill core. The seaguards are usually one unit of 6x4 with the mage in it and another with 12 (these could be archers) in 6x2. Maybe a tiranoc chariot or a bolt thrower and sometimes an eagle. oh yeah and the magic resistance 2 banner on Swordmasters
 
Seems to me that the list I posted would be fairly effective against him. His real weakness is high cost low toughness models... unfortunately we don't have any shooting, so we'll have to rely on screams and getting the right mathcups. Also cripple his magic by killing his wizard(death snipe or Vargs) and you cripple his army.
 
No anti-HE list is finished without our Rod of Flaming Death. Out of curiosity, why no level 4? You seem to have very little magic defence against the overpowering HE magical omslaught? And why the SGK? Won't he die to easily to the HE ASF attacks? No killing WL with him, they will kill him before he gets to strike. (Fair enough, a horde is expensive at 1500)
 
Two interesting points Tammy... regarding the low investment in magic I think my reasoning is something like this: HE is one of the strongest armies when it comes to magic so it's too expensive to try to outgun them on their own terms. As Sun Tzu said "...And therefore those skilled in war bring the enemy to the field of battle and are not brought there by him." And I thought that a DS and +3 to dispel would be a cheap investment but still good enough to weather the storm.

Regarding the SGK, yes you're right the SGK might die, but according to my math he should be able to survive the first round if you put him on the corner of your unit(that way only 4 models can attack him... I'm assumning no hordes here). I see that he is quite squishy but I wanted to put some punch in the list... but maybe not using a lord other than a MN is the way to go.. I don't know. Maybe spamming Banshees is the way to go. Oh all the lovely options the VC has :D
 
Here's one for you when you get a chance: The best 2500pt list for VC that you think is as "balanced" and "competitive" for a new fantasy and VC player. If you just copy and paste a previous list from somewhere that's fine - don't strain yourself!! ;) I just started Fantasy/VC and there are so many lists to choose from that seem really cool to play. I do plan on eventually having enough models for several lists I just want some advice for my first list.
Thanks!
 
Hey Stuck! Thanks for the challenge, it gives me the chance to showcase the new list I'm using for the league my gaming group is starting in a week. Here goes:

Sunny's League List

LORDS:
Vampire Lord: Level 1 LoV, Heavy Armor, Shield, RF, Ogre Blade, Seed of Rebirth, Dragonhelm
Master Necromancer: Level 4 Death, Earthing Rod

HERO:
Necromancer: Level 1 LoV, DS

CORE:
20 Zombies: Banner
20 Zombies: Banner
20 Zombies: Banner
20 Zombies: Banner
38 Ghouls: Ghast

SPECIAL:
6 Vargheists: Vargoyle
10 Crypt Horrors
1 Spirit Host
1 Spirit Host

RARE:
Mortis Engine
Mortis Engine

Total drops: 12
Total fortitude points: 6
Total points: 2500

The idea behind this army: I'm a control freak. I hate when things go bad because of a stupid dice roll. I've therefore tried to make a list that is as solid and all around as possible(after getting Count Mannfred sucked into the void first turn of my last tournament I'll never again leave home without Earthing Rod). We play all six scenarios in the BRB which means that I'll have to play Blood and Glory a couple of times, and that is why I have 4 units of Banner toting Zeds. This way, if the general dies I can march on and still not lose Blood and Glory. I've playtested alot of lists with double Terrorgheist for this league but I fail miserably at using them or my meta is just too artillery oriented for them to survive so I've dropped that idea and gone back to my Alma Mater: Dual Engines. The great thing about having double Engiens is that they always(in my experience) net you some positive effect. Even if they die and blow up they put more hurt on your enemy than on your own troops(two games in a row I blew up a Keeper of Secrets in turn 1 and 2... single models hate ME explosions). Also the obvious effect of having two engines is the 5+ Regen for the whole army. This added durability of my units is just what I need for my control freakish playstyle. Put 5+ regen against ASF Daemonette horde? No problem, the ghouls will rip those many-boobed-freaks apart.
Okay, so the main idea about this army is staying power, how then to kill stuff? Well against two nasty armies like Lizardmen and Ogres Purple Sun from the Lore of Death really comes in handy. Against most armies the death snipes are effective as well(many 8th edition armies rely on buffs from characters). But Lore of Death is not the only offensive capability in this army... 6 Vargheists in a flank is bad news for most units and with their fly and Vampiric special rules they'll get there in no time(the key word is patience... don't charge unless it's a fight you'll win). Oh yeah, and the VL melts face of course.

If you have any questions about the army as a whole or specific matchups just ask away :D
 
nice list! but too slow for my cup of tea =D

It is well annoying playin against something like this, it takes ages to kill something :D
 

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