The Sun King said:
@Psiosis: Hmm, I think you have some very expensive character builds. Some things you could cut back:
1. I dislike the VL in this list. You want flying casters? Then don't make a hybrid. I would drop him all together and take a SGK with MotBA and Fencers Blades.
2. Cut 150 points of Core(I assume you have 750).
3. Armor of Destiny is way too expensive.
4. Drop the WK's there's no need to keep your expensive characters in the back, make them earn their keep by fighting, or if in danger fly them out of the unit.
5. Instead of the WK's I would take a level 2 baby vamp with shadow.
PS. Nice to see that you've used my tip about Potion of Speed on the Deathromancer
I am not sold yet in the idea of flying casters, but I think it could be an interesting idea. I agree that I need to make them casters that can fly OR Fighters that don't fly.
Core of course needs to shrink to 25% never more
Armor of Destiny was there to try to save the baby vamp if he flew off on his own. I do agree its too expensive but at 3000 points I could spare the cost.
WK's were mainly to keep the MN out of the front rank if both vamps left the unit, but I could always just fly him behind for a 4+ LOS rather than a 2+ in unit LOS and save myself the WK's all together.
AND yes. Potion of speed for the ALL POWERFUL PURPLE SUN!
My existing 2400 points list runs 2 vamps and a VL.
VL - lvl 4 LoV, HA, Barded NM, Ogre Blade, Enchanted Sheild, Talisman of Preservation, QB, RF, Potion of Foolhardiness
Vamp 1 - lvl 1 LoV or LoS, Lance, Shield, Heavy Armour,Barded NM, Dragonhelm, OTS, RF, Dispel Scoll
Vamp 2 - lvl 1 LoD, Lance, Shield, Heavy Armour,Barded NM, Nightshroud, Luckstone, RF, Potion of Speed
I'll try to shrink the 3000 point list with your suggestions. This was more about looking at flying vampires and trying out a MN lvl 4 death.