- Jul 27, 2008
- 100
I'm an old VC player who quit a while back and just recently started up again. I got my friend to get into WHFB too, and he decided to start a Tomb King army. We're due to play a 1.5k battle asap, and I'm trying to decide some decisive tactics I could use against TK. I had heard that their magic was pretty strong so I started thinking of ways to use the black coach to my advantage, but then I realized their spells don't use power dice, therefore leaving me with no dice to absorb with my coach.
One character idea I had was to give a vampire avatar of death with a great weapon and maybe the lynchi talisman so I could have him demolish any chariots my friend may have early in the game. But I'm not sure how solid of a plan that is. Especially when my initial tactic with my vampire was to give him red fury, blood drinker, and have him join my grave guard. That way he'd be extremely hard to take out and he'd also replenish some wounds to my grave guard so as to make that unit a strong force to deal with.
Any ideas on how I could use hidden tricks in the VC army to catch my TK friend off guard?
Thanks in advance for any advice
One character idea I had was to give a vampire avatar of death with a great weapon and maybe the lynchi talisman so I could have him demolish any chariots my friend may have early in the game. But I'm not sure how solid of a plan that is. Especially when my initial tactic with my vampire was to give him red fury, blood drinker, and have him join my grave guard. That way he'd be extremely hard to take out and he'd also replenish some wounds to my grave guard so as to make that unit a strong force to deal with.
Any ideas on how I could use hidden tricks in the VC army to catch my TK friend off guard?
Thanks in advance for any advice