- Apr 10, 2013
- 1,089
All the rumours for Age of Sigmar crushed my enthusiasm for WHFB. The actual rules and warscrolls and other nonsense took my crushed enthusiasm and buried it in a deep dark hole. Age of Sigmar is not Warhammer. And it's not a game I have any interest in playing at all.
But Kings of War looks pretty cool, and they've got a new edition being released next week. I really like what I've read of the rules (the current edition is available here) and the beta test versions of the new lists are available here. I've been assured the lists in the actual rules will be nearly identical to these lists.
There's a few things that are a little screwy to me as a long time WHFB player. Like not having the same granularity I'm used to in terms of building my army, or the way movement is both static (based on a movement value) AND pre-measured, or the way characters can't join units. Some units in WHFB don't have an analogue in Kings of War (Vargheists and Dire Wolves spring to mind) but the community appears to be very forgiving of proxies and counts-as so I think there should be a way to find a work around. I'm really excited to get my hands on the second edition book and start getting some games in. I'm actually excited to be assembling and painting my Undead models for the first time in a long time!
But Kings of War looks pretty cool, and they've got a new edition being released next week. I really like what I've read of the rules (the current edition is available here) and the beta test versions of the new lists are available here. I've been assured the lists in the actual rules will be nearly identical to these lists.
There's a few things that are a little screwy to me as a long time WHFB player. Like not having the same granularity I'm used to in terms of building my army, or the way movement is both static (based on a movement value) AND pre-measured, or the way characters can't join units. Some units in WHFB don't have an analogue in Kings of War (Vargheists and Dire Wolves spring to mind) but the community appears to be very forgiving of proxies and counts-as so I think there should be a way to find a work around. I'm really excited to get my hands on the second edition book and start getting some games in. I'm actually excited to be assembling and painting my Undead models for the first time in a long time!