Official Rumour Thread: New Vampire Counts Book

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I really like the idea of some Wraith Cavalry, let's hope it doesn't mean Black Knights are dumbed down too much. I suppose they will lose their insubstantial steeds rule. Really looking forward to this release- Yay!!!!!!!!:zombie:
 
Something I for got to add that was also mentioned in GW by the staff member was that Bloodlines WILL be returning- SIX of them- the 6th one will be Sartosa (Vampire Pirates) ;)
 
Any chance of some Pirate themed over priced only get enough for 5, conversion kits on the horizon do you think? This is all shaping up to be a great Fang-U-ary!
 
OK if they actually put vampire pirates into the book, I will no longer have problems with bloodlines... my wallet will scream but I will be happy.


Pyre,

Devout Pastafarian
 
Wraith cav and a Nechrarch cart. All I needed to hear. My rainy Monday just got a lot better. That might finally break the deadlock between me choosing Blood Dragons or Nechrarchs.
 
Delicious. A sixth bloodline, and vampire pirates at that. This is sounding better and better. I love all the rumours I'm hearing for new models, the wraith cavalry, that sounds amazing. I'm so damn curious about the rules changes/amendments though, especially to our magic lores. Sounds like 2012 is going to be off to a good start.
 
Vengeance Crusader said:
Something I for got to add that was also mentioned in GW by the staff member was that Bloodlines WILL be returning- SIX of them- the 6th one will be Sartosa (Vampire Pirates) ;)

How reliable is this person? Have he or she supplied you with rumours before? I've had one too many experiences with staffers who pretend to be "in the loop."

That said, I'm going to be very happy if this is true. No more contrived item setups to represent my favourite bloodline, huzzah!
 
I'm very excited about this alleged Sartosan Bloodline, since I've been planning on making a Sartosan Vampire army since the release of Dreadfleet. I suppose that means I can put off any converting until this rumor is confirmed to be either true or false - worst case scenario is that it's false, and I have to convert everything like I was planning on doing anyways.
At any rate, if the new Army Book is indeed coming out in January, then my Lizardmen better get used to collecting dust. :vampire3:
 
Danceman said:
Vengeance Crusader said:
Something I for got to add that was also mentioned in GW by the staff member was that Bloodlines WILL be returning- SIX of them- the 6th one will be Sartosa (Vampire Pirates) ;)

How reliable is this person? Have he or she supplied you with rumours before? I've had one too many experiences with staffers who pretend to be "in the loop."

That said, I'm going to be very happy if this is true. No more contrived item setups to represent my favourite bloodline, huzzah!

He has generally been quite good in the ways of 'hint dropping' and being pretty accurate in the past. Although saying that- salt is always needed with these kind of rumors ;)
 
If it's true I am a lot more positive about a new army book. Now if they'd fix armies crumbling within one round of combat and being able to make a nice fluffy list without ridiculous death-star builds I'm game.
 
I wouldn't hold my breath for 6 bloodlines, until I've at least read confirmations from the usual rumour mongers.

Plus, the Sartosa is von Carstein. I really don't see a comic relief pirate bloodline coming in the next army book, it would need a hefty dose of support from units like Zombie pirates, shipwreck Levy etc, to not just be a vampire with an eye badge in your normal army of gothic horrors.
As for a WD release like the Lustria campaign, sure.
 
What I would like to see in the next book:

Zombies: S3, T3, and characters can join them.
Skletons: Option to halberd and heavy armour, reduction in net cost (6 pts - would end up costing the same, but with better equipment). Option to either Bow or Crossbow.
Grave Guard: SPEARS!!! S4, T4 Killing Blow, Unbreakable, 50 pts Magic Banner infantry with spears, would be one of the best infantries in the game.
Ghouls: Alive!, Skirmishers. I know that this does not seems like a good idea to most people, but a T4 A2, Poison infantry that can use a Ld10 from the General and the new BSB rules, they could give a very need tactic boost to force failed charges. Also, they don't need to have a vampire within 6" to march.
Dire Wolves: S4 when charging would be nice (they're just to weak with S3

Magic: Summon Undead Horde instead of Summon Zombie Horde!!

Bloodlines: Sartosa or no Sartosa, I would like to see the return of the Bloodlines (actually getting a bit tired of the "vanilla" concept), given each one a distinctive character.

No Unstable rule for characters. Also, Necromancers should be the real spell casters of the army (GW keeps changing the fluff and with more laughable results each time) and Alive!

War Engines and big stuff it's not my cup of tea, but if they are included as an alternative, why not?
 
Now if they'd fix armies crumbling

This is big on my wishlist. We need some way to counter steadfast and step-up. Invocating just doesn't cut it any more. I'm very intrigued about the corpse cart being able to join zombie units. Will it have a buff for joining them? Will the mortis engine/coven throne have some manner of effect on units? It seems the list is in for a massive shake-up, with at least four new units I can see so far. All this is wonderful, but I dearly want the humble skeleton warrior to get some love.
 
Agree with you dude. this cant gonna be done or let me tell how this can be ?
this all are rumors and not trust-able. nice sharing by you
 
I would like there to be some better characters (I know Krell's returning, but hear me out), as in the last army book, we only had von Carstein characters, and as awesome as they are, it's just a bit boring to limit us to the same sort of vampires. Hopefully, there will be quite a few more characters who are from very varied backgrounds, like Krell, a strigoi, Walach Harkon(which seems very likely), and even some non-vampire characters.

Saying that, they better not get rid of any of the von Carsteins.
 
I agree with a crumble fix, it is a bum rule, especially when our troop choice is overly weak skeletons or INCREDIBLY weak (to the point of EXPLODING volatile style in combat due to crumble) Zombies, (Ghouls don't even exist to me being an UGLY model and their fluff saying they are alive but have an aura of undeath that lets you treat them as undead for raising... right). Now, the counter point that we can "Spam" Invocation doesn't really fix anything at all considering we have a choice of skipping our magic phase to keep our troops up (some times failing horribly with a 2-4 dice magic phase or fighting an opponent built to stop you from casting), or getting a real magic phase. If those are the choices well.. heh.. That's just plain ol' piss poor game design. I Started playing in this edition, and I kinda regret painting 50 zombies in detail before I knew they were utterly useless. In fact any time I've ever raised em it has done nothing but give the enemy 50 free victory points and a free consolidation move.

Not being able to flank an enemy currently mired in my skeleton horde for fear of my black coach or command squad instantly IMPLODING due to my skeletons failure to not re die really upsets me too.

My current strategy involves claiming every building on the board and simply waiting for the enemy to try and attack me, since buildings almost seem built with vamps in mind lol.
 
Is there any "confirmed" word on redesigns on any existing units? I don't much care for the Grave Guard models ( have been using LOTR Army of the Dead to represent them) and I'm considering changing to something else, but if they're in danger of a redesign I'll hold off :)
 
Grave Guard, Skeletons, Ghouls, blood knights, corpse carts and Dire wolves are all pretty certain not to change. They all have reasonably new kits and it seems vampires are getting an update largely because it's comparatively easy for GW to do with most of the models relatively recent in design. IF you are wanting to change your grave guard, I find it quite unlikely that they will recieve a model update. You might however have more bitz available to you for conversions if you wait untill the release WillyRapier
 
The rumors re: new units/models sound nice, but I'm gonna be dissappointed nevertheless if the AB just plain doesn't work. Some things I'd *love* to (so probably won't) see:

- Point cost reduction across the bench. Let's face it, the main reason for a friggin' Zombie (aka "Gnoblar, but worse") to cost 4 points and other such shenanigans was FEAR. Since fear is now deader than Disco, I think a general price cut of, say, 2 pts/model is warranted. The second reason for overpriced units would be

- Resurrection: Yeah, every Vampire can do it for free, but it just doesn't cut it. Now I don't really want a return to Nehek-Spam of 7th ed., but spending your magic phase (often futilely) trying to make your units lose *more slowly* sounds like a waste of magic prowess. Some kind of "undead recruitment" might work (such as Alessio Cavatore built into the KoW undead, for example). It wouldn't even have to be as drastic if my #1 problem with 8th ed. were addressed:

- Fixing Unstable. Seriously. Every single army but the undead benefits from huge numbers, but the stereotypical "horde" of undead doesn't? WHATISTHISIDONTEVEN. The only way to prevent dying by the dozen is to win (which, given our core, is not really an option). There simply has to be some way of mitigating crumble. If everybody else gets steadfast, making huge units more viable for undead (besides lasting a turn more before going kaput) is not too much to ask, I feel. Why not have crumble reduced by rank bonus, for example? Anything? Bueller?

- One more thing (which I can hope to be actually coming): Eliminating that silly "doesn't count against minimum core" rule from CC and Dire Wolves. Yeah, the puppies are crap now, but not much more than the rest of our core, and having to effectively cut short "Special" points because I still need to field X pts of other crap core kinda sticks in my craw.

/rant
 
Mr Saturday said:
Now if they'd fix armies crumbling

This is big on my wishlist. We need some way to counter steadfast and step-up. Invocating just doesn't cut it any more. I'm very intrigued about the corpse cart being able to join zombie units. Will it have a buff for joining them? Will the mortis engine/coven throne have some manner of effect on units? It seems the list is in for a massive shake-up, with at least four new units I can see so far. All this is wonderful, but I dearly want the humble skeleton warrior to get some love.

This is proberly highly unlikely to change in reality although its on everyones wish list, the crumble fix.

Easy solution. Increase zombie leadership a tad, say to 4.
If we lose combat. We take leadership test only if we outnumber. Successful pass equals no crumble wounds. Just make it so they cannot use general leadership and wham, steadfast becomes viable for us.
That way points drop one could argue may not need to be as drastic.
 
They will not be fixing crumble or unstable. If they were going to make changes to those core rules they would have done them when the tomb kings came out. If they did it now they would have to retroactively fix a book that just came out. So the base rules will remain the same but hopefully they create some helpful work arounds whether it is a magic item (100pt banner or something) or spell in a new lore, or vampire ability that can be purchased that lessens the effect but not negates it entirely.

Alot of people are complaining but I am looking forward to the new book and toys. Sure there will be things I might not like but hopefully we'll see some variety in VC lists and not just the cheese GG horde combo in all lists now.
 
Alot of people are complaining but I am looking forward to the new book and toys. Sure there will be things I might not like but hopefully we'll see some variety in VC lists and not just the cheese GG horde combo in all lists now.

I'm not sure there's that much complaining, mostly rampant wishlisting. I can't wait for the new book. As far as magic items are concerned, we'll lose a ton if it follows the there of the last few 8th ed books, but as you say, it might be an item, spell or ability that fixes crumble. As long as something does, I'm happy. Our army is still extremely competitive, but it needs variety, which is what I really want to see.
 
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