Official Rumour Thread: New Vampire Counts Book

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Celeritas said:
I believe it has gone up by a couple of pounds (not sure how that translates into Euros) but that sort of increase is standard for Finecast models in my experience.

Maybe I just never noticed its price going up in the many price rises we have had since 08.
But why that model has gone up more is beyond me. I know theres a bit more model to him than the others but the materials are cheap, so unless the mold was epecially difficult to make then the price increase specifically for him makes no sense.
On an actual rules note, does anyone see if they have master necromancer stats up? Probably be the same as an empire wizard lord, but Kemmler has S4 as well as T4 so just wondering if they all do.
 
Duke Danse Macabre said:
Well the army looks awesome and Isabella is leading the way with evil cleavage!..... :redface:

I'd have to concur with you Duke. I do believe Isabella is quite possibly the most well endowed lady in warhammer. A good arguement for Morathi to start wearing corsets i think. ;P

The new sculpt of Krell easily steals the spotlight of all the new minis though, i think. He actually looks like a chaos lord now, instead of just another wight king in red armour. Plus there's not a single detail on him that's unimpressive. The Black Axe especially speaks for itself. :D
 
So based on the rules given on the GW site and the value in Skaven Slaves given here, the Varghulf still doesn't fly, gains two points of initiative, loses Vampire, Undead, and Terror, but still costs the same points. (The same number of points, I might add, as a Dark Elf Hydra.)

I'm confused: Vargheists get to be undead flying vampires, but Varghulfs don't?

I hope there's a mistake somewhere.
 
Found this! Not sure if it had already been posted but here it is anyways.

http://www.youtube.com/watch?v=23GLJGK0hPY&sns=em
 
When I look at the full statline of the Vargheists now I suspect everyone to use them. Powerful stuff indeed!

Good to have Vanguard back on the Dire Wolves too.
 
Well I don't like the spokes on his back to be honest, looks like they just stole a bit off the wulfrick model and stuck it on at the end.....

Isabella though is to die for, not to sure on that sharl on her back but all the rest is good, even the jeweled underwear! :thumbsup:
 
The Sartosan Vampire was shown as being finecast in the WD, but it hasnt been put up for advanced order as finecast and is still available as metal.... :(
 
I'm really disappointed in the Hex Wraith stats. Yes they can only be hurt by magic/magical weapons but they will never be able to do any damage with WS3, S3 and A1...

I would like to know what their additional abilities are, such as: Soul Reapers, Soulstriders and Spectral Hunters.
 
GW website has Fellbats at 2+ unit size. Combined with the rumored cost of 8 Slaves that makes for a nice deployment. 16 Slaves for a deployment that can fly? And everyone thought Ogre Kitties were good:O. GW must really want to sell a lot of these old-sculpt, new-finecrap thingies :perv:

Will 3 units of 2 Fellbats all for under 100pts be standard? That's 8 ppw (points per wound) on a flying unit. Looks good.

cheb said:
I'm really disappointed in the Hex Wraith stats. Yes they can only be hurt by magic/magical weapons but they will never be able to do any damage with WS3, S3 and A1...

I would like to know what their additional abilities are, such as: Soul Reapers, Soulstriders and Spectral Hunters.

They have great weapons so that's S5. They look to be total glass cannons. No armour at all (except 6+ from mounted).
 
Stonewyrm said:
GW website has Fellbats at 2+ unit size. Combined with the rumored cost of 8 Slaves that makes for a nice deployment. 16 Slaves for a deployment that can fly? And everyone thought Ogre Kitties were good:O. GW must really want to sell a lot of these old-sculpt, new-finecrap thingies :perv:

Will 3 units of 2 Fellbats all for under 100pts be standard? That's 8 ppw (points per wound) on a flying unit. Looks good.

cheb said:
I'm really disappointed in the Hex Wraith stats. Yes they can only be hurt by magic/magical weapons but they will never be able to do any damage with WS3, S3 and A1...

I would like to know what their additional abilities are, such as: Soul Reapers, Soulstriders and Spectral Hunters.

They have great weapons so that's S5. They look to be total glass cannons. No armour at all (except 6+ from mounted).

Ah totally skipped over that :-)

I can't decide whether I'm going to make Black Knights or Hex Wraiths from my box yet.
 
Sanai said:
They are ethereal and dont sit in combat (because they ride through instead) do they really need much armour?

Yes but in a game with army's over 1000 points, there is almost guaranteed to be lots of magic being wielded, hence they will get smoked pretty easily.
 
Sanai said:
They are ethereal and dont sit in combat (because they ride through instead) do they really need much armour?

considering they only get caught in combat if you let your opponent charge them i think they'll be quite good, they have great weapons and cant be hurt by most units unless they have a character with magic attacks. Being ethereal is it really a surprise that they have no (significant) armour?

i haven't seen anyone mention this yet but the WD mentions Varghulfs as still being vampiric creatures so hopefully the lack of the rule on their profile on GW's site is just a mistake
 
I'm just praying I don't have to take the master necromancer to do a casty vamp army... also living in fear of haing to run a necromancer general at low points.
 
Necromancer said:
I'm just praying I don't have to take the master necromancer to do a casty vamp army... also living in fear of haing to run a necromancer general at low points.

you can still get level 4 vampires, the cost is similar to what they are now
 
Caster vamps are guaranteed to have access to level 4, master necros are not. A necrarch vamp is far better at magic than a mere mortal necromancer.
 
Guillius said:
Found this! Not sure if it had already been posted but here it is anyways.

http://www.youtube.com/watch?v=23GLJGK0hPY&sns=em

Looking at that video kainda confirms what I thought about the coven throne/mortis engine... it's too much crap on it.

I am also not happy with the hex wraith model... it looks really bad imo. I will be getting a box to make black knights though... guess I'll have to find some alternative to hexwraiths.

The Krell model looked good on the pictures but when I saw it in the video I was blown away. It's awesome... hands down the best of all the new models...
 
Vallasch said:
Duke Danse Macabre said:
Well the army looks awesome and Isabella is leading the way with evil cleavage!..... :redface:

I'd have to concur with you Duke. I do believe Isabella is quite possibly the most well endowed lady in warhammer. A good arguement for Morathi to start wearing corsets i think. ;P

Morathi's the ultimate MILF so you leave her out of it xD

I was least impressed by Isabella in the 'leaked' piccies, but seeing the proper ones now I'll have to get her as I never could say no to a lady in french undies :redface:

A damned shame the wright king is attached to the base: bit of a let down for me.
 
master necromancers are lord choices so i assume they will be able to be lvl4 as well, i dont know of any wizard lord that cant be upgraded as such. fluffwise vampires are more powerful than necromancers most of the time but it wouldn't make much sense in the game for a caster lord to only be lvl 2 or 3
 
Necromancers weren't always worse casters then vampires, and certainly might not be now. I'd expect caster vamps will be stronger because of useful bloodline options (including winds of magic re-rolls, bonuses to invocation rolls, and access to rulebook lores), not because master necromancers are arbitrarily restricted to lower caster levels. And even if they are, necro lists can run Kemmler - a level 4 wizard with loremaster: vampires.
 
Malisteen said:
Necromancers weren't always worse casters then vampires, and certainly might not be now. I'd expect caster vamps will be stronger because of useful bloodline options (including winds of magic re-rolls, bonuses to invocation rolls, and access to rulebook lores), not because master necromancers are arbitrarily restricted to lower caster levels. And even if they are, necro lists can run Kemmler - a level 4 wizard with loremaster: vampires.

ah i've found it, in one of the sample armies towards the back of WD a chaos army has a lvl3 master necro in a storm of magic list, i was sure i'd seen one in the issue somewhere.
Caster vampires will be stronger because of their vampiric powers but i can see a lot of people using master necro's as their casters and focusing on combat with their vampires
 
Forgotten Heretic said:
Necromancer said:
I'm just praying I don't have to take the master necromancer to do a casty vamp army... also living in fear of haing to run a necromancer general at low points.

you can still get level 4 vampires, the cost is similar to what they are now

Cool, and since it's looking like the powers are staying non-bloodline specific I should still be able to do my lahmian/necrarch crossbreeds.
 
Another week...this is killing me! Definitely getting Isabella, need to paint up Vlad as I never used him(he was in the army deal).
For fun I'll have to put them next to their old version and see how far they've come in regards to sculpting.
Just hope the Finecast is decent, I had some models returned because they looked so horrible I had to sculpt half myself.

Must say I'm really happy with a majority of the news. I dusted off my army and even repainting some units. What I like most are the new choices as VC were so monotonous.
Definitely not improved with regards to Fear being useless and stupid Instability/crumbling, but I didn't really expect this seeing how TK fared.

Overall a decent update with some very nice new options.

My biggest complaint is the awful cover. Dead serious, probably Blanche and though I respect him as a concept artist he is just that; a concept artist. He should stay away from covers, they've broken the overall look of all new books, use the same darn style for every book!
Definitely putting my own artwork on top of it in a sleeve.
 
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