Regarding mental powers: I don't mind you having them, so long as you don't use them to break the RP (in other words, just be reasonable with them). Otherwise, I'll have to start chucking Immune to Mind enemies at you, and no-one wants that.
) They aren't that significant anyway, especially not when enemies have powers or strong willpower. It's mainly his ability to sway undecided people or convince people to change decisions. It would rarely be used in combat; it's more of a manipulative thing and it's very draining so he wouldn't use it in, say, general discussion.One last thing: Not cool calling your character The Faceless. I was gonna call one of the gangs that! :tongue: . Should be fine though, I can think of another name...

To sum up the team so far in stupidly unrefined stereotypes:
Super-soldier
Crack-shot
Techie
Mentalist