Disciple of Nagash said:I don't, it sounds too vampirish.
Yeah your right. It sounded quite sinister when i first read it, which is why i liked it.
Disciple of Nagash said:I don't, it sounds too vampirish.
Campbellstein said:the first thing i thought when i read necrophyte prime was transformers, i think its too close to that octupus nine bloke, or whatever his name is.
its also not a million miles away from space marine neophytes.
my last point is that necro and phyte are both greek based pre/suffixes respectively and it essentialy means death-plant, which would possibly be more at home in a wood elf army. maybe a fey-triffid
beeblicon said:Necrolite?
beeblicon said:Necro Touched
Disciple of Nagash said:beeblicon said:Necrolite?
On a diet? Our Necrophytes now come in a lite version - introducing new Necrolite. Half the calories but the same great taste.....
beeblicon said:Necro Touched
Ok, can you show me on the doll where the naughty man touched you?
Disciple of Nagash said:beeblicon said:Necrolite?
On a diet? Our Necrophytes now come in a lite version - introducing new Necrolite. Half the calories but the same great taste.....
beeblicon said:Necro Touched
Ok, can you show me on the doll where the naughty man touched you?
Disciple of Nagash said:Edit - Just thought - what happens if the champ gets killed?
Dreadgrass said:Hmm... what if we didn't include the Prime, but instead you have to "choose 1 model each turn to act as the focus"?
Disciple of Nagash said:Necrophytes
Necrophyte.................M 4 / WS 2 / BS 0 / S 3 / T 3 / W 1 / I 2 / A 1 / Ld 7
Unit size: 5-10 Necrophytes
Unit restrictions: 0-1 unit per 2,000 points
Weapons: Hand Weapon
Armour: None
Special rules:
Skirmisher
Nagashi
Thrall magic
Shrouded
Thrall Magic
Although not having mastered the black arts yet, necrophytes are still able to channel a moderate amount of dark magic. Unable to create or control thier own undead...yet, they help channel thier masters power through his unliving minions. In battle neophytes embolster and empower the link between the undead and thier master, working together to channel his dark reach into the outer edges of a battlefield. It is in this way that necrophytes first learn to control the undead.
Before using this power you must select one model to be the "Locus" for that turn. The Locus can change from turn to turn.
Roll on the following table at the start of every Legion turn:
1-5 Necrophytes still alive: 1D6+1
6-10 Necrophytes still alive: 2D6+2
The total is the range from the Locus in which any Undeads unit may march move for that turn only. Only units that are in this range at the start of the Legion turn may march as per the BRB.
In addition any Undead unit that is within this range and suffer from crumbling at any point until the start of the next Legion phase (check distance at the time when the crumbling would occur), they suffer one less wound than normal.
The benefits described in Thrall Magic are not usable while the Necrophytes are fleeing.
Shrouded
The Necrophytes of Nagash are not warriors, and only take to the battlefield to further their training in necromantic lore. As such they shroud themselves in the darkest of shadows and avoid the enemy at all cost
The Necrophytes may not willingly charge the enemy. Any enemy attempting to shoot or cast at the Necrophytes suffer -1 to hit or -1 casting roll. This is in addition to the normal -1 to hit for being skirmishers.